Colloque – Graphic Novels, Comics, and Popular Culture
The Graphic Novels, Comics, and Popular Culture subject area chair welcomes presentation proposals on formal, cultural, historical, and theoretical dimensions of sequential art in all its forms (comics, graphic novels, anime, etc.). Presentations may focus on a single work, put works into productive conversation with one another, or investigate relationships between works of sequential art and their transmedia adaptations ; in the latter case, however, significant emphasis should be placed on sequential art – those proposals focusing predominantly on film, television, gaming, or other formats might be better suited for other interest areas. Authors may also submit field-provoking critical literature reviews intended to reframe scholarly discussion around major disciplinary themes or questions, works of sequential art history or historiography, ethnographic work concerning sequential art audiences, studies of the sequential art industry’s political economy, or investigations into new forms of sequential art storytelling, consumption, distribution, or marketing. Of course, [...]